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Duration 21 hours
Course Outline
Foundations and Environment Setup
- Defining Android and understanding its basic architecture.
- Installation and configuration of Android Studio.
- Overview of project structure and organization.
- Creating the initial "Hello World" application on a virtual device.
Core User Interface (UI) Concepts
- Essential layouts: LinearLayout and RelativeLayout.
- Standard views: TextView, EditText, Button, and ImageView.
- Key view attributes and their applications.
- Basic visual design principles and XML manipulation.
- Practical exercise: Building the UI for the project application.
Handling Interaction and Events
- Overview of the Activity class and its lifecycle.
- Implementing event handling, specifically OnClickListener.
- Retrieving and accessing views from code.
- Using Toast messages to display feedback.
- Practical exercise: Enhancing UI elements with interactivity.
Essential Navigation Techniques
- Leveraging Intents to initiate new Activities.
- Transferring basic data between different Activities.
- Practical exercise: Implementing logical screen navigation.
Continuous Practical Project
- Evolution of the project throughout the training sessions.
- Integrating new concepts and skills in each module.
- Collaborative discussion and troubleshooting of common challenges.
Conclusion and Future Directions
Requirements
- Foundational programming concepts (specific proficiency in Android, Kotlin, or Java is not mandatory).
- A computer with specifications suitable for running Android Studio.
- A keen interest in the field of mobile application development.
Target Audience
- Emerging developers exploring the Android ecosystem.
- Junior mobile developers transitioning their focus to Android.
- Students or professionals seeking to build their first Android application.
Testimonials (1)
I really enjoyed our learning and experimenting with kotlin multiplatform.