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Duration 21 hours
Course Outline
Foundations of Augmented Reality
- Exploring AR: key concepts, historical evolution, and modern applications
- The mechanics of AR: sensors, camera inputs, and the basics of computer vision
- A survey of ARCore features and compatible device support
Setting Up the Development Environment
- Installing and configuring the ARCore SDK for use with Android Studio and Unity
- Setting up necessary libraries, build tools, and project dependencies
- Adjusting project configurations and establishing device debugging workflows
ARCore Components and API Usage
- Mastering motion tracking and environmental awareness capabilities
- Utilizing plane detection, light estimation, and the depth API
- Implementing Cloud Anchors to enable shared AR experiences
- Integrating 3D models, textures, and materials into AR scenes
Hands-On Project Development
- Designing and building an AR-based commercial simulation application
- Creating interactive interfaces and features for product visualization
- Enabling basic user interactions such as touch, rotation, and scaling
Integration and Deployment Strategies
- Testing AR applications on compatible Android hardware
- Exporting, packaging, and distributing apps via the Play Store or internal channels
- Applying best practices for performance optimization, user experience, and data management
- Preparing documentation and project assets for professional presentation
Capstone Project
- Designing and developing an AR prototype for commercial education contexts
- Demonstrating and evaluating the technical functionality of the build
- Assessing pedagogical value and discussing practical real-world applications
Requirements
- Fundamental knowledge of Android development or the Unity interface
- Basic familiarity with 3D graphics principles and mobile application development
- A genuine interest in educational technology and interactive digital media
Target Audience
- Academic staff and instructors within technology and innovation programs
- Developers and content creators exploring AR application potential
- Educators seeking immersive tools for academic or commercial environments