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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Exploration of the user interface and workspace layout
  • Initial project configuration and navigation techniques
  • Core principles of organizing 3D scenes

Modeling and Scene Assembly

  • Generation and import of 3D models
  • Management of geometry structures and object hierarchies
  • Construction of intricate scene compositions

Texturing and Materials

  • Application and modification of material properties
  • Handling textures and surface characteristics
  • Foundations of lighting and achieving visual realism

SimLab Composer VR Export

  • Readying models for virtual reality export
  • Performance optimization for real-time rendering
  • Exporting VR-compatible projects from SimLab

Introduction to Meta Quest 3

  • Initial unboxing and setup procedures
  • Account management and system configuration
  • Essential navigation, interaction, and core features

SimLab Composer and Meta Quest 3 Integration

  • Establishing efficient workflows for VR deployment
  • Transferring SimLab VR projects to the Meta Quest 3
  • Testing and refining immersive user experiences

Applied VR Practice

  • Practical sessions using SimLab projects on the Meta Quest 3
  • Scenarios for interactive collaboration and presentations
  • Resolving common technical issues

Summary and Next Steps

Requirements

  • A solid grasp of fundamental 3D design principles
  • Prior experience with general computer graphics tools
  • Basis knowledge of VR concepts is beneficial, though not mandatory

Target Audience

  • 3D Designers
  • Professionals in training and visualization
  • IT personnel assisting with VR initiatives

Number of participants


Price per participant (excl. VAT)

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