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 Duration 14 hours

Course Outline

Introduction to Design Patterns

  • Understanding the definition of a design pattern
  • Key components of a pattern
  • Pros and cons of applying patterns

GoF Design Patterns

Creational Patterns

  • Builder
  • Factory (Abstract Factory, Factory Method)
  • Prototype
  • Singleton

Structural Patterns

  • Delegator
  • Interface
  • Facade
  • Composite
  • Immutable
  • Adapter
  • Decorator
  • Proxy

Behavioral Patterns

  • Command
  • Template Method
  • Observer
  • Chain of Responsibility (and Intercepting Filter)
  • Observer (Second Implementation)
  • Strategy

Patterns for Enterprise Application Architecture (Web)

  • MVC – Model View Controller
  • HMVC, MVP
  • Inversion of Control
  • Dependency Injection Container
  • Active Record
  • Entities and the Repository Pattern
  • System Decomposition
  • Examples using Symfony 2 and Zend Framework 2 component-based architecture

Requirements

  • Fundamental knowledge of PHP
  • Accustomed to object-oriented programming principles

Target Audience

  • PHP Developers
  • Software engineers focused on enhancing code structure and reusability
  • Technical leads seeking to implement proven design solutions

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