Software Design Training Courses

Software Design Training

Software Design courses

Client Testimonials

Design Patterns in PHP

The interaction and enthusiasm he had about the training.

Richard Burgos - Speednet Communications LTD

Design Patterns in PHP

The New content I learned

Victor Cayetano - Speednet Communications LTD

Design Patterns in PHP

the exercise

Jason Wu - Speednet Communications LTD

Design Patterns in PHP

I like the support of the trainer and the topics. I came in with a mindset thinking this will be nothing new that I haven't done. But I was surprised of what all I have learned throughout this course. Thank you

Jorgen Ordonez - Speednet Communications LTD

Software Engineering

the engaging method of teaching ensured that all attending the course were involved in the learning process

Matthew Cuff - Altran UK

Software Engineering

Covered a wide range of topics - more than I would have expected in a Software Engineering lecture (such as some details on programming, safety critical systems etc.). Kristian was very friendly and easy to ask questions to. I thoroughly enjoyed the course and would recommend it to others.

Jerome Shah - Altran UK

Object-Oriented Analysis and Design using UML

Learned a lot of practical material. The exercises were very practical also.


Software Design Course Outlines

Code Name Duration Overview
ecadpap Embedded C Application Design Principles for Automotive Professionals 14 hours A two day course covering all design principles with code examples coupled with recent industurial technology; very useful for automotive software developers What is design? Design tools overview Defining design goals Software Engineering Challenges Reusablility Maintainability Testability Configurability Abstraction Readability Redundency-free design Decomposition Verbalization Modularization Information Hiding Context-free modules Loose coupling Strong cohesion Acyclic dependencies
soadtbs Designing SOA using BPM and SoaML 21 hours Objective: Helping Business Analysts, architects and designers to understand how to efficiently specify and realize a Service Oriented Architecture on the basis of their business goals and align it to changing business and user requirements. This 3 day training course aims at helping business analysts, architects and designers to learn how to specify and realize a featured Service Oriented Architecture to better deal with changes on the business and user requirements (changing objectives, strategies, tactics, rules, user interactions,...) while capitalizing on the business capabilities. Introduction Pros and Cons of the current development methodologies to support the Business Agility, Objectives of the SOA, Connections between Business Architecture, TOGAF®, BPM and SOA, Service Definition and Categories, Service Provider and Consumer Components, Service Contract, Metrics Data Transfer Objects vs. Persistence, Service orchestration, Role of the ESB, Top-Down and Bottom-Up approaches, The Layered Logical Architecture The TOGAF® Reference Architecture for SOA, Structure and Typology of Services, Architecture Layers (business, functional, application, technique) in the SOA, Presentation of the main components by layer and traceabilities, Steps for aligning IT to changing business requirements, Business Layer Components of the business layer : objectives Traceability in the Business Modeling using BMM, BPMN and UML standards, From the business goals toward processes using Business Capabilities- the IBM's RUP for SOMA, Alignment of business processes and entities on the changing goals, Service Identification on the basis of Business Capabilities, Case Study : Refinement from the Business Vision toward Processes using goal-driven business capabilities, Language Structures of the BPMN : Good practices, Case Study : BPMN Modeling of the previous business process, From the Business to functional layer : Prepare the Architecture to deal with change using reusable and traceable components, Case Study : Elaborate the business architecture backbone of the Goal-Driven SOA, Functional Layer The role of the functional architecture, Service components of the functional layer : objectives Blocks of an urbanized functional architecture : (zone, square, block) Unit Business Services vs. Composite Services, Service Specification using SoaML « services points » and « request points », Identification and specification of use cases (UC) on the basis of services, Case Study : Complete the business architecture backbone of the Goal-Driven SOA using functional components, Invocation of service and UC components from business process actions, The role of the data transfer objects, Case Study : Propagate change from Business Goals till Components of the Functional Layer, From the functional to application layer, Application Layer Service components of the application layer Building application components on the basis of functional ones, The Business Process Execution Language, BPMN / BPEL Mapping, WebServices: Definition, Soap, WSDL, UDDI, standards XSD generation on the basis of Data Models, WSDL generation on the basis of Service Interfaces, Module and Component Assembly, Case Study : Design Application Use case and Service components on the basis of functional ones, ESB features in SOA, JBI, Services Mix and Integration Patterns, Case Study : Integrate use case and service behaviours into the architecture backbone. Horizontal Aspects QoS, Administration and Supervision, Business Activity Monitoring (BAM), Security and Performance, Agility using SOA Agility: factors and impact analysis, Refactoring, reuse and mutualization (advantages and constraints), Versioning, Governance by Objectives , Benefices of the Goal-Driven SOA, Agility : The Goal-Driven Structure of the SOA to support changes, From the business to IT system capitalizing on Business Objects and Capabilities, Impact of the Changes on Processes and Business Objects, Projection on the IT System : Services and Use Cases to be impacted by the changes, Description of the impact of changes on the Use case and Application Service Component behaviours, Integration of behaviours into the backbone of the Goal-Driven SOA and tests. Conclusion Agility and SOA : synthesis Overview on the steps of the Goal-Driven SOA, Traceability from the BMM's business model structures to IT structures to better deal with changes. Overview on the market products Open Source Products (Service Mix, Mule, Open ESB…), Commercial Products Notice: The above training-mentoring sessions are conducted interactively using Business and IT Modeling tools in order to ensure good level of traceability between business specifications and their execution. Concepts are first explained using basic examples and are then followed by solution drafts to your own problems. After this session, we can accompany you by reviewing and validating your solutions depending on your needs. Provided by GooBiz
softeng Software Engineering 35 hours Software Engineering starts where programming stops. In this course you will learn a solid foundation in Software Engineering. It builds a bridge from programming to solid engineering practices. The course gives you an overview of basic concepts and vocabulary typically used in the field. During the course, you will learn to use many techniques to plan, implement and validate software projects and to evaluate and improve development processes. Audience: This course is intended for software developers with various backgrounds who know at least one programming language. Day 1: Process Introduction What is Systems Engineering? What is Software Engineering? Why is Software Engineering difficult? System requirements System modeling Software Engineering Processes What is a Software Development Process? Traditional Processes Agile Processes Processes for building High-Integrity Systems Standards & certification systems High-Integrity Systems What are High-Integrity Systems? The role of QM culture Reasons for errors Critical systems standard Reliability engineering Software Maintenance Day 2: Planning Requirements User requirements Elicitation/analysis of user requirements System requirements Software requirements Specification of software Requirements process Tools to manage requirements Software Design Conways Law Design patterns Textual modeling tools Principles of OO design Design tools Common architectures Modeling Planning an architecture UML graphical representations Non-UML graphical representations Day 3: Code Software Construction How to take a design into code Programming best practices Abstraction of code Programming workflow Configuration Management What is Configuration Management? Configuration Management in ISO9000 and CMMI CASE tools for planning, design & QA CASE tools for writing software Version control with SVN System Integration Code for High-Integrity Systems Preventing errors Catching errors Reducing the impact of errors Typical problems with code for High-Integrity Systems Code quality metrics Code size metrics Code complexity metrics Non-code metrics Static analysis Day 4: Verification & Validation Reviews Fundamentals of VV Independent Verification & Validation Design and requirement reviews Code inspections Software Walkthroughs Audits Other V & V methods Testing High-Integrity Systems Documents regarding safety Scenarios Argumentation for safety Reviews of High-Integrity Systems Predicting reliability Formal methods Costs of V + V Automated Testing Why test? Automatic vs manual tests Incremental testing Types of tests Testing tools Test Harnesses Day 5: Management Project Management What is Project Management? Customer handover Standards (PMP, PRINCE2) Time management Cost management Risk management Project documentation Process Evaluation The function of process evaluation Acting on the metric Process metrics Process evaluation standards & frameworks (CMMI, ISO 9001, TickIt+) Process evaluation meetings Summary and Conclusions
softarcws Software Architecture Workshop 21 hours Fundamentals Clarification of terms: architecture, design, modeling orthogonality conways Law Common Architectures modular decomposition hierarchical architecture centralized (Mediator Pattern) event-based architecture interrupt-based OSI client/server layer model Principles of OO Design DRY SRP OOD encapsulation program against an interface Liskovs principle Law of Demeter Design Patterns what are Design Patterns Creational Patterns Structural Patterns Behavioural Patterns Model-Controller-View (MCV) Design Tools Domain specific language Lexical Analysis CRC cards scenarios Use Case descriptions UML Graphical Representations Class Diagram Sequence Diagram aggregation diagram UML tools Non-UML Graphical Representations ER-modeling State Machine data flow architectural model Design and Maintenance Lehmanns Laws Architectural Antipatterns Refactoring Strategies
dsgpatphp Design Patterns in PHP 14 hours The course will cover the design patterns with particular emphasis on patterns used in PHP. Introduction to Design Patterns What is a design pattern Elements of pattern Advantages and disadvantages of using patterns GoF Design Patterns Patterns creative Builder Factory (Abstract Factory, Factory Method) Prototype Singleton Structural patterns Delegator Interface Facade Composite Immutable Adapter Decorator Proxy Behavioral patterns Command Template method Observer Chain of responsibility (oraz Intercepting Filter) Observer (2 version) Strategy Patterns of Enterprise Application Architecture Web MVC - Model View Controller HMVC, MVP Inversion of Control Dependency Injection Container Active Record The concept of entity and Repositories Decomposition of the system Examples of component-based Symfony 2 and Zend Framework 2
technicalarc Technical Architecture and Patterns 21 hours With the emergence of very complex distributed systems, complexity of a single system moved to the complexity of the architecture of the group of systems. This course covers the relationship of Software Architecture with Technical Enterprise Architecture. These two areas are interrelated in a way which currently is not well described. For example, splitting complex monolithic system into two systems communicating via web services will trigger substantial changes to both the new systems, and the architecture between them. This course will cover trade-offs, currently common patterns and solutions for managing complex systems and communication within and between them. Overview System and Component Cohesion System/component Dependencies Software Architecture Technical Architecture Enterprise Architecture SOA and Micro services architecture Relationships between above concepts Logic redudancy vs dependency Data reduancy  vs dependency Software Architecture Fundamentals clarification of terms: architecture, design, modeling orthogonality conways Law Common Architectures modular decomposition hierarchical architecture centralised (Mediator Pattern) event-based architecture interrupt-based OSI client/server layer model Principles of OO Design DRY, SRP encapsulation program against an interface Liskovs principle Law of Demeter Design Patterns what are Design Patterns Creational Patterns Structural Patterns Behavioural Patterns Model-Controller-View (MCV) Design Tools Domain specific language Lexical Analysis CRC cards scenarios Use Case descriptions UML Graphical Representations Class Diagram Sequence Diagram aggregation diagram UML tools Non-UML Graphical Representations ER-modeling State Machine data flow architectural model Design and Maintenance Lehmanns Laws Architectural Antipatterns Refactoring Strategies SOA and Integration Patterns Integration technologies and methods Synchronous/Asynchronous More details direct communication patterns Direct and brokered communication Message Queuing ESB Deployment Patterns Code Deployment Immutable deployment Availability, Scaleability, High Performance, Fault tolerance patterns Data and messages replication and clustering (CAP theorem)  
designpat Design Patterns 14 hours There are plenty of tried and tested patterns widely available to everyone. Sometimes it is a matter of changing the names and implementing the pattern in a specific technology. It can saves hundreds of hours, which otherwise would be spent on design and testing. Training Goals This course has two goals: first, it allows you to reuse widely-known patterns, second, it allows you to create and reuse patterns specific to your organization. It helps you to estimate how patterns can reduce costs, systematize the design process and generate a code framework based on your patterns. Audience Software designers, business analysts, project managers, programmers and developers as well as operational managers and software division managers. Course Style The course focuses on use cases and their relationship with a specific pattern. Most of the examples are explained in UML and in simple Java examples (the language can change if the course is booked as a closed course). It guides you through the sources of the patterns as well as showing you how to catalogue and describe patterns which can be reused across your organization. Introductions Patterns and tiered architectures Pattern description Design patterns and design Finding and selecting design patterns Design pattern implementation Well-known patterns Object Creation Factory Builder Factory Method Prototype Singleton Structural Patterns Adapter Bridge Composite Decorator Facade Flyweight Proxy Behavioural Patterns Chain of Responsibility Command Interpreter Iterator Mediator Memento Observer State Strategy Template Method Visitor Observer Creating Patterns To pattern or not to pattern Formal pattern description Organizing the pattern catalogue Particular goal and abstracted goal Publishing your patterns to a pattern community
dpcs Entwurfsmuster in C# (Design Patterns) 14 hours Target group: Technical Team Leader, Software Developer Learning objective: The purpose of training is to acquire the ability to design advanced development / project structures in C #. During the course, students become familiar with the MSDN resources and tools to support the development process, such as Microsoft Visual Studio, ReSharper. Theoretical fundamentals of design patterns History of design patterns Design patterns categories Patterns (theory and practice) - Creational Design Patterns Abstract Factory Builder Factory Method Object Pool Prototype Singleton Patterns (theory and practice) - Structural Design Patterns Adapter Bridge Composite Decorator Facade Flyweight Private Class Data Proxy Patterns (theory and practice) - Behavioral Design Patterns Chain of responsibility Command Interpreter Iterator Mediator Memento Null Object Observer State Strategy Template method Visitor Complex Design Patterns MVC (Model - View - Controller) Active Record Repository Architecture Design Simulation - Hands On Labs Development of System Architecture in groups based on the specified Business Case
dddintro Einführung in domaingesteuertes Design 14 hours What Is Domain-Driven Design (DDD) Building Domain Knowledge The Ubiquitous Language The Need for a Common Language Creating the Ubiquitous Language The Building Blocks Of A Model-Driven Design Layered Architecture Entities Value Objects Services Modules Aggregates Factories Repositories Refactoring Toward Deeper Insight Continuous Refactoring Bring Key Concepts Into Light Preserving Model Integrity Bounded Context Continuous Integration Context Map Shared Kernel Customer-Supplier Conformist Anticorruption Layer Separate Ways Open Host Service Distillation
dsgpat Design Patterns - efficient code reusability 21 hours The course will cover the design patterns. We provide design patterns trainings divided in two groups: Core patterns include (selected patterns from GoF package) some basic design patterns used throughout all modern applications and systems. They significantly increase productivity and decrease complexity of these applications introducing ready and checked ways to accomplish certain functionalities. Creational patterns: Builder Factory Prototype Singleton Structural patterns: Delegator Interface Facade Composite Immutable Adapter Decorator Activity patterns: Interpreter Command Template method Observer Proxy Java EE Patterns include (SUN Microsystems selected patterns). This selection of patterns helps to build and maintain complex and huge Java EE based projects. Following design patterns simplify design via introduction of multi-tier application design and well controlled responsibility flow. View tier patterns: Intercepting filter Front controller Application controller View helper Composite view Dispatcher view Business tier patterns: Business delegate Service locator Session facade Application service Business object Value object Integration tier patterns: Data Access Object Service activator Web service broker
UML Object-Oriented Analysis and Design using UML 21 hours This course is intended for analysts, designers, developers, testers and project managers. It is an introduction to system modeling using UML. Based on selected systems (case study) following phases of system modeling are presented: from modeling requirements, through business process modeling and documentation of functional and non-functional requirements, to the analytical model. The next step is the design phase - static and dynamic modeling using project classes and the interaction between the system components. Training can be the basis for a comprehensive process modeling in enterprise systems through the use of UML in all phases of software development. Introduction to UML A brief History of UML Overview of issues in the field of object-oriented modeling UML Specification (OMG) UML diagrams overview Requirements management Requirements Types Requirements Categories (FURPS) Methods for gathering requirements Modeling requirements using UML The relationship matrix for the requirements Creating a requirements specification Modeling business processes Activity Diagram Business process modeling in UML The definition of a business process Concurrent flows and decisions Exceptions and Exception Handling Partitions, path Modeling non-functional requirements Components and Deployment diagrams The initial architecture of the system - logical and physical Modeling requirements for security, performance, reliability, ... Modeling functional requirements Modeling functionality with the Use Case diagram Determining the scope of the system Actors and the relationships between them Identifying use cases Association "actor - use case" and its properties The relationship between use cases: include, extend, generalization Creating a use case scenarios and generate diagrams from them (activity, state machine) Analytical model of the system Using communication diagram to identify the main system objects The types of messages: asynchronous, synchronous, reply Specify the numbering sequence of messages Categories of objects: Boundary, Control and Entity Introduction to the project system Modeling the interaction Static Modeling Class Diagram and source code generation Association relationship and its characteristics. Other relationships: aggregation, composition, generalization, dependency, association class Forward/Reverse engineering Generating source code from the model Generating diagram based on the source code Synchronizing code and diagram Object Diagrams, Composite Structure Diagrams, and Package Diagrams Dynamic Modeling Verification of the static model Clarification of method signatures Verification of the class diagram The dynamic modeling at the level of method calls Diagrams: Sequence, State Machine, Timing, and Interaction
umlad UML Analysis and Design 21 hours This course has been created for software architects, programmers, software developers, project managers, analysts and anyone interested in understanding analysis and designing in UML. The course shows how to analyse clients' needs, formalize them in UML diagrams, create a model and ultimately design the implementation of the software. This is a general course covering all aspects of UML. Please browse our catalogue to see more specific courses. This course uses the newest version of the standard ( and is taught by an OMG Certified UML Professional (OCUP) trainer. There are no specific tools for this course, each of the delegates can use their favourite tool. By default, Sparx Enterprise Architect is used. Introduction to Modelling Models and Modelling Idea of meta-modelling UML documentation Inheritance Analysis and Design Actors and Use Cases Class and Object Diagrams Classes, objects, types of relations Object and Class Relationships Association, Aggregation, Composition Inheritance Dependency Interaction Communication diagram Interaction overview diagram Sequence diagram Timing diagrams Activity Diagrams State Diagrams Packages Component and Deployment Workshop From Analysis to Implementation Introduction to design patterns
ocup-2-f100 OCUP2 UML 2.5 Certification - Foundation Exam Preparation 21 hours OCUP2 Content Developer NobleProg has official OMG OCUP 2 Content Developer status, which means that our course outlines and training materials were developed by the same experts who prepared questions for OCUP 2 exams. Audience Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives Prepares you to work with the most commonly encountered UML elements Teaches you how to create simple UML models Prepares you to be a member of a UML Development Team Why we model The Class Diagram Common Structure Type Dependency Namespace VisibilityKind (public, private, protected) MultiplicityElement Constraint Comment Simple Classifiers PrimitiveType DataType Enumeration EnumerationLiteral Interface InterfaceRealization Signal Reception Structured Classifiers Association Class Classification Generalization Feature Structural Feature Behavioral Feature Property Operation Parameter AggregationKind (Composition, Aggregation) Values LiteralBoolean LiteralInteger LiteralReal LiteralUnlimitedNatural LiteralNull LiteralString Opaque Expression The Object Diagram InstanceSpecification Slot The Package Diagram Packages Package PackageImport The Use Case Diagram Use Cases UseCase Actor Include The Activity Diagram Activities Activity ActivityFinalNode ActivityParameterNode ControlFlow InitialNode DecisionNode FlowFinalNode ForkNode JoinNode MergeNode ObjectFlow ObjectNode Actions Action CallBehaviorAction CallOperationAction, SendSignalAction AcceptEventAction Pin InputPin, OutputPin OpaqueAction The Sequence Diagram Interactions Interaction OccurrenceSpecification ExecutionSpecification ExecutionOccurrenceSpecification DestructionOccurrenceSpecification Lifeline Message MessageOccurrenceSpecification MessageSort MessageEnd Common Behavior CallEvent SignalEvent Trigger OpaqueBehavior The State Machine Diagram State Machines StateMachine State Transition Pseudostate: choice, junction, initial FinalState  
uml2itmprep OCUP2 UML 2.5 Certification - Intermediate Exam Preparation 14 hours Audience: Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives: Prepares you to work with a broad range of UML elements Teaches you how to create complex UML models Prepares you to become a qualified senior member of a UML Development Team. Basic Structure Backus-Naur Form (BNF) Namespaces Types & Multiplicity Constraints Dependencies Time Intervals Packages Information Flows Classification Classifiers Properties Operations Generalization Sets Instances Structured Classifiers Structured Classifiers Classes Associations Collaborations Components Encapsulated Classifiers Components Deployments Artifacts Nodes Common Behavior Signals Receptions Behaviors Events Activities and Actions Activities Control Nodes Object Nodes Activity Groups Actions Invocation Actions Structured Actions Expansion Regions Interactions Interactions Lifelines Messages Fragments Interaction Uses Sequence Diagrams Communication Diagrams State Machines and Use Cases Statemachine topics Protocol Statemachines Interfaces Use Cases
uml2advprep UML 2.0 Certification - Advanced Exam Preparation 14 hours Audience: Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives: Prepares you to work with a broad range of UML elements Teaches you how to create complex UML models Allows you become a qualified to be a senior member of a UML Development Team. Class Diagrams Association Classes Power Types Generalization set Power type Composite Structure Diagrams Collaborations Collaboration Collaboration Occurrence Component Diagrams Packaging Components Component (for Packaging Components) Actions Modelling Complete Actions Accept Event Actions Object Actions Link Identification Read Link Actions Write Link Actions Raise Exception Action Other Complete Component concepts Activity Diagrams Complete Activity Structures Elements Constraints Flows Object Nodes Data Stores Parameter Sets Control Nodes Interruptible Regions Other Complete Activity concepts Structured Nodes Structured Nodes Exceptions and Expansion Regions (Extra Structured Activities) Exceptions Expansion Regions Deployment Diagrams (with Components) Component Deployments Deployment Deployment Specification State Machine Diagrams (Protocol state machines) Protocol State Machines Protocol State Machine Constraints (In protocol state machine) Other Protocol State Machine concepts Miscellaneous Advanced Constructs Flow Diagrams Information Item Information Flow Physical System Model Templates Template Template Parameters Language Architecture UML language architecture UML 2.0 Language Architecture Infrastructure library Relationship to other MDA standards OCL within architecture Diagram interchange Object Constraint Language (OCL) OCL OCL Language Description Abstract Syntax Concrete Syntax Semantics Described using UML OCL Standard Library Use of OCL Expressions in UML Models Semantics Page Other OCL concepts

Upcoming Courses

CourseCourse DateCourse Price [Remote / Classroom]
OCUP2 UML 2.5 Certification - Intermediate Exam Preparation - NürnbergMon, 2017-03-13 09:302090EUR / 2590EUR
UML Analyse und Design - StuttgartTue, 2017-03-14 09:302890EUR / 3540EUR
Entwurfsmuster in C# (Design Patterns) - HamburgWed, 2017-03-15 09:302080EUR / 2580EUR
Introduction to Domain Driven Design - DüsseldorfWed, 2017-03-15 09:302020EUR / 2520EUR
Design Patterns - Berlin Thu, 2017-03-16 09:302080EUR / 2680EUR

Other regions

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Course Discounts

Course Venue Course Date Course Price [Remote / Classroom]
Git für Benutzer Köln Thu, 2017-03-02 09:30 891EUR / 1241EUR
Excel Data Analysis München Tue, 2017-03-21 09:30 1416EUR / 1916EUR
Python Programming Köln Tue, 2017-07-18 09:30 3285EUR / 4085EUR
Marketing Analytics using R Hannover Mon, 2017-07-31 09:30 2475EUR / 3125EUR
Forecasting with R Berlin Tue, 2017-08-08 09:30 1836EUR / 2436EUR

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