Get in Touch
 Duration 14 hours

Course Outline

Foundations of Design Thinking

  • Overview of the Design Thinking methodology
  • Core phases: Empathize, Define, Ideate, Prototype, and Test
  • Relevance to administrative and operational challenges

Basics of Gamification

  • Introduction to gamification concepts and principles
  • Distinguishing gamification from traditional game design
  • Exploring tools and methods for gamifying the problem-solving process

Empathy and Defining Problems

  • Identifying stakeholder requirements and pain points
  • Utilizing gamified exercises to gather valuable insights
  • Creating clear, actionable problem statements

Idea Generation through Gamification

  • Brainstorming methods for generating innovative solutions
  • Leveraging gamification to unlock creativity
  • Collaborative ideation via team-based challenges

Prototyping and Evaluation

  • Developing low-fidelity prototypes for workplace challenges
  • Using gamified scenarios to assess potential solutions
  • Refining ideas iteratively based on feedback

Strategies for Implementation

  • Planning and executing solutions in real-world settings
  • Mitigating resistance to change through active engagement
  • Evaluating the impact of deployed solutions

Gamification Showcase

  • Presenting solutions via gamified storytelling
  • Incorporating peer feedback for collaborative enhancement
  • Best practices for maintaining a gamified approach

Recap and Future Directions

Requirements

  • A foundational understanding of common workplace challenges and scenarios
  • A receptive attitude towards collaborative problem-solving approaches

Target Audience

  • Administrative personnel
  • Operational staff
  • Team leads and managers

Number of participants


Price per participant (excl. VAT)

Upcoming Courses

Related Categories